DocumentCode :
2030414
Title :
Ocean wave simulation in real-time using GPU
Author :
Wang, Chin-Chih ; Wu, Jia-Xiang ; Yen, Chao-En ; Liu, Pangfeng ; Chen, Chuen-Liang
Author_Institution :
Dept. of Comput. Sci. & Inf. Eng., Nat. Taiwan Univ., Taipei, Taiwan
fYear :
2010
fDate :
16-18 Dec. 2010
Firstpage :
419
Lastpage :
423
Abstract :
Ocean wave simulation is a popular topic in computer graphics. We often use Fast Fourier Transforms to simulate ocean wave in a statistical model. In order to make ocean wave more realistic we use choppy wave to generate sharp wave, a particle system to simulate wave breaking, and a cube map to shade the ocean wave. We have implemented our simulation program on a GPU, and the implementation can simulate ocean wave in real time.
Keywords :
computer graphic equipment; computer graphics; coprocessors; fast Fourier transforms; geophysics computing; ocean waves; oceanographic techniques; GPU; computer graphics; cube map; fast Fourier transform; ocean wave simulation; particle system; sharp wave generation; statistical model; wave breaking; Computational modeling; Graphics processing unit; Jacobian matrices; Ocean waves; Optimization; Real time systems; Surface waves; CUDA; FFT; GPU; Wave simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Symposium (ICS), 2010 International
Conference_Location :
Tainan
Print_ISBN :
978-1-4244-7639-8
Type :
conf
DOI :
10.1109/COMPSYM.2010.5685474
Filename :
5685474
Link To Document :
بازگشت