DocumentCode
2031744
Title
Distancecut: Interactive Segmentation and Matting of Images and Videos
Author
Bai, Xue ; Sapiro, Guillermo
Author_Institution
Minnesota Univ., Minneapolis
Volume
2
fYear
2007
fDate
Sept. 16 2007-Oct. 19 2007
Abstract
An interactive algorithm for soft segmentation and matting of natural images and videos is presented in this paper. The technique follows and extends Protiere et al. (2007), where the user first roughly scribbles/labels different regions of interest, and from them the whole data is automatically segmented. The segmentation and alpha matte are obtained from the fast, linear complexity, computation of weighted distances to the user-provided scribbles. These weighted distances assign probabilities to each labeled class for every pixel. The weights are derived from models of the image regions obtained from the user provided scribbles via kernel density estimation. The matting results follow from combining this density and the computed weighted distances. We present the underlying framework and examples showing the capability of the algorithm to segment and compute alpha mattes, in interactive real time, for difficult natural data.
Keywords
estimation theory; image segmentation; interactive systems; probability; video signal processing; Distancecut; distance function; image matting; interactive image segmentation; kernel density estimation; probability; video signal processing; Color; Geophysics computing; Image segmentation; Joining processes; Kernel; Labeling; Pixel; Videos; Distance functions; Interactive; Matting; Natural; Segmentation;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2007. ICIP 2007. IEEE International Conference on
Conference_Location
San Antonio, TX
ISSN
1522-4880
Print_ISBN
978-1-4244-1437-6
Electronic_ISBN
1522-4880
Type
conf
DOI
10.1109/ICIP.2007.4379139
Filename
4379139
Link To Document