• DocumentCode
    2031801
  • Title

    Development of avatar creation smartphone application reflecting expression of Japanese comics character

  • Author

    Kuwabara, Reiko ; Fujimoto, Takayuki

  • Author_Institution
    Grad. Sch. of Eng., Toyo Univ., Kawagoe, Japan
  • fYear
    2015
  • fDate
    20-22 Jan. 2015
  • Firstpage
    48
  • Lastpage
    52
  • Abstract
    Recently, Japanese pop culture has attracted attention all over the world. In this research, by focusing on the comic, which is one of the Japanese culture, We have developed a entertainment which user can enjoy easily. Character design of animation and comic has been sensitively reflects the fashion of the era. So, We investigated features of the comics that were popular in each generation from the 1960s to the 2000s in Japan, and analyzed the correlation between them and fashion or design that were popular at that generation. Based on the results of research and analysis, we developed and implemented the entertainment applications that generate an avatar that reflects the age and generation. When users make an Avatar by choosing the fashion and hairstyle of choice, it determines whether the user´s sense is closer to which generation.
  • Keywords
    avatars; computer animation; entertainment; mobile computing; Japanese comics character; Japanese pop culture; animation; avatar creation smartphone application; character design; entertainment applications; Animation; Avatars; Correlation; Entertainment industry; Mobile computing; Mouth; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mobile Computing and Ubiquitous Networking (ICMU), 2015 Eighth International Conference on
  • Conference_Location
    Hakodate
  • Type

    conf

  • DOI
    10.1109/ICMU.2015.7061027
  • Filename
    7061027