• DocumentCode
    2032798
  • Title

    An evaluation of menu properties and pointing techniques in a projection-based VR environment

  • Author

    Das, Kaushik ; Borst, Christoph W.

  • Author_Institution
    Univ. of Louisiana at Lafayette, Lafayette, LA, USA
  • fYear
    2010
  • fDate
    20-21 March 2010
  • Firstpage
    47
  • Lastpage
    50
  • Abstract
    We studied menu performance for a rear-projected VR system. Our experiment considered layout (pie vs. linear list), placement (fixed vs. contextual), and pointing method (ray vs. alternatives that we call PAM: pointer-attached-to-menu). We also discuss results with respect to breadth (number of menu items) and depth (top-level and child menus). Standard ray pointing was usually faster than PAM, especially in second-level (child) menus, but error rates were lower for PAM in some cases. Subjective ratings were higher for ray-casting. Pie menus performed better than list layouts. Contextual pop-up menus were faster than fixed location.
  • Keywords
    pointing systems; user interfaces; virtual reality; menu property evaluation; pointing technique evaluation; projection-based VR environment; virtual reality; Casting; Command and control systems; Error analysis; Graphics; Haptic interfaces; Layout; Stability; Tracking; Virtual reality; Wrist; 3D Menus; Pointing; Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2010 IEEE Symposium on
  • Conference_Location
    Waltham, MA
  • Print_ISBN
    978-1-4244-6846-1
  • Electronic_ISBN
    978-1-4244-6845-4
  • Type

    conf

  • DOI
    10.1109/3DUI.2010.5444721
  • Filename
    5444721