DocumentCode :
2033412
Title :
Exploiting change blindness to expand walkable space in a virtual environment
Author :
Suma, Evan A. ; Clark, Seth ; Finkelstein, Samantha L. ; Wartell, Zachary
Author_Institution :
Univ. of North Carolina at Charlotte, Charlotte, NC, USA
fYear :
2010
fDate :
20-24 March 2010
Firstpage :
305
Lastpage :
306
Abstract :
We present a technique for exploiting change blindness to allow the user to walk through an immersive virtual environment that is much larger than the available physical workspace. This approach relies on subtle manipulations to the geometry of a dynamic environment model to redirect the user´s walking path without becoming noticeable. We describe a virtual environment which was implemented both as a proof-of-concept and a test case for future evaluation. Anecdotal evidence from our informal tests suggest a compelling illusion, though a formal study against existing methods is required to evaluate the usefulness of this technique.
Keywords :
virtual reality; change blindness; dynamic environment model; geometry; immersive virtual environment; proof-of-concept; walkable space; Blindness; Computer graphics; Geometry; Layout; Legged locomotion; Navigation; Solid modeling; Switches; Testing; Virtual environment; locomotion; real walking; virtual environments;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference (VR), 2010 IEEE
Conference_Location :
Waltham, MA
ISSN :
1087-8270
Print_ISBN :
978-1-4244-6237-7
Electronic_ISBN :
1087-8270
Type :
conf
DOI :
10.1109/VR.2010.5444752
Filename :
5444752
Link To Document :
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