DocumentCode :
2033502
Title :
Simulating hearing loss in virtual training
Author :
Sadek, Ramy ; Krum, David M. ; Bolas, Mark
Author_Institution :
USC Inst. for Creative Technol., CA, USA
fYear :
2010
fDate :
20-24 March 2010
Firstpage :
299
Lastpage :
300
Abstract :
Audio systems for virtual reality and augmented reality training environments commonly focus on high-quality audio reproduction. Yet many trainees may face real-world situations where hearing is compromised. In these cases, the hindrance caused by impaired or lost hearing is a significant stressor that may affect performance. Because this phenomenon is hard to simulate without actually causing hearing damage, trainees are largely unpracticed at operating with diminished hearing. To improve the match between training scenarios and the real-world situation, this effort aims to add simulated hearing loss or impairment as a training variable. Stated briefly, the goal is to effect everything users hear - including non-simulated sounds such as their own and each other´s voices - without damaging their hearing, being overtly noticeable, or requiring the donning of headphones.
Keywords :
audio systems; augmented reality; computer based training; audio systems; augmented reality training; hearing loss simulation; high-quality audio reproduction; virtual reality; virtual training; Acoustic noise; Audio systems; Auditory system; Deafness; Military computing; Psychoacoustic models; Speech coding; Speech enhancement; Virtual reality; Working environment noise; Audio; deafness; hearing; simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference (VR), 2010 IEEE
Conference_Location :
Waltham, MA
ISSN :
1087-8270
Print_ISBN :
978-1-4244-6237-7
Electronic_ISBN :
1087-8270
Type :
conf
DOI :
10.1109/VR.2010.5444757
Filename :
5444757
Link To Document :
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