• DocumentCode
    2033691
  • Title

    VirtualizeMe: Real-time avatar creation for Tele-Immersion environments

  • Author

    Knoblauch, Daniel ; Font, Pau Moreno ; Kuester, Falko

  • Author_Institution
    Univ. of California, San Diego, CA, USA
  • fYear
    2010
  • fDate
    20-24 March 2010
  • Firstpage
    279
  • Lastpage
    280
  • Abstract
    VirtualizeMe introduces a new design for a fully immersive Tele-Immersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creation approach full-filling four main attributes: high resolution, scalability, flexibility and affordability. This is achieved by a total separation of reconstruction and rendering and exploiting the capabilities of modern graphic cards. The high resolution is achieved by using as much of the input information as possible through lossless compression of the input data and introducing a focused volumetric visual hull reconstruction. The resulting avatar allows eye-to-eye collaboration for remote users. The interaction with the virtual world is facilitated by the volumetric avatar model and allows a fully immersive system. This paper shows a proof of concept based on publicly available pre-recorded data to allow easier comparison.
  • Keywords
    avatars; real-time systems; VirtualizeMe; eye-to-eye collaboration; graphic cards; lossless compression; real-time avatar creation; remote collaboration; remote users; tele-immersion system; virtual world interaction; volumetric visual hull reconstruction; Avatars; Clouds; Collaboration; Data mining; Focusing; Image reconstruction; Rendering (computer graphics); Scalability; Spatial resolution; Surface reconstruction; H.5.1 [INFORMATION INTERFACES AND PRESENTATION]: Multimedia Information Systems -Artificial, augmented, and virtual realities; I.3.7 [COMPUTER GRAPHICS]: Three-Dimensional Graphics and Realism-Virtual Reality; I.4.8 [IMAGE PROCESSING AND COMPUTER VISION]: Scene Analysis-Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference (VR), 2010 IEEE
  • Conference_Location
    Waltham, MA
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4244-6237-7
  • Electronic_ISBN
    1087-8270
  • Type

    conf

  • DOI
    10.1109/VR.2010.5444767
  • Filename
    5444767