DocumentCode
2033862
Title
CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopic three-dimensional display
Author
Doyama, Yusuke ; Kodama, Atsushi ; Hirota, Koichi ; Tanikawa, Tomohiro ; Hirose, Michitaka ; Tagawa, Kazuyoshi
Author_Institution
Univ. of Tokyo, Tokyo, Japan
fYear
2010
fDate
20-24 March 2010
Firstpage
263
Lastpage
264
Abstract
We have developed a novel automultiscopic display, CAGRA (Computer-Aided Graphical Real-world Avatar), which can provide full parallax both horizontally and vertically without imposing any other additional equipment such as goggles on users. CAGRA adopts two axes of rotation so that it can distribute reflected light all around. In our previous work, it was proved that the display can present a black and white image of a 3D object at 1 Hz with both horizontal and vertical parallax. Here, we discuss two important problems that remain unsolved in our previous work: optimal parameter setting and the rendering method. As for finding optimal parameters, the relationship among the rotation speed of two axes and the diffusion angle of the holographic diffuser is discussed. The rendering method was implemented so that accurate view is presented in spite of the unique mechanical structure of CAGRA. Furthermore, the synchronization mechanism between projection of images and rotation of the mirror, which was also a remaining problem, is also implemented. Findings obtained through solving these problems clarify the characteristics of this novel display system, CAGRA, and lead to its further development.
Keywords
avatars; hidden feature removal; rendering (computer graphics); three-dimensional displays; CAGRA display; automultiscopic 3D display; computer-aided graphical real-world avatar; holographic diffuser; horizontal parallax; occlusion; optimal parameter setting; rendering method; synchronization mechanism; vertical parallax; Avatars; Computer displays; Data communication; Eye protection; Holography; Mirrors; Multimedia systems; Prototypes; Rendering (computer graphics); Three dimensional displays; B.4.2 [INPUT/OUTPUT AND DATA COMMUNICATIONS]: Input/Output Devices-Image display; H.5.1 [INFORMATION INTERFACES AND PRESENTATION]: Multimedia Information Systems-Artificial, augmented, and virtual realities;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference (VR), 2010 IEEE
Conference_Location
Waltham, MA
ISSN
1087-8270
Print_ISBN
978-1-4244-6237-7
Electronic_ISBN
1087-8270
Type
conf
DOI
10.1109/VR.2010.5444772
Filename
5444772
Link To Document