DocumentCode
2034665
Title
Simulation of genetic inheritance in the generation of virtual characters
Author
Vieira, Roberto C Cavalcante ; Vidal, Creto Augusto ; Cavalcante-Neto, Joaquim B.
Author_Institution
Dept. of Comput., Fed. Univ. of Ceara, Fortaleza, Brazil
fYear
2010
fDate
20-24 March 2010
Firstpage
119
Lastpage
126
Abstract
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications, such as life-simulation computer games (The Sims, Spore, etc.), internet-based virtual worlds (Second Life) and animation movies, that require simulation of kinship and interaction between isolated populations with well defined ethnic characteristics. The main difficulty in those situations is to generate models automatically, which are physically similar to a given population or family. In this paper, human reproduction is mimicked to produce character models, which inherit genetic characteristics from their ancestors. Unlike morphing techniques, in our method, it is possible that a genetic characteristic from an ancestor be manifested only after a few generations.
Keywords
biology computing; computer games; genetics; reproduction (copying); virtual reality; computer games; genetic inheritance; human characters models; human reproduction; morphing techniques; virtual reality; Animation; Application software; Character generation; Computational modeling; Fungi; Genetics; Humans; Internet; Second Life; Virtual reality; Genetic inheritance; Modeling of virtual characters; Reproductive simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference (VR), 2010 IEEE
Conference_Location
Waltham, MA
ISSN
1087-8270
Print_ISBN
978-1-4244-6237-7
Electronic_ISBN
1087-8270
Type
conf
DOI
10.1109/VR.2010.5444803
Filename
5444803
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