DocumentCode :
2035367
Title :
A quick prototyping approach to educational software development - the hypermedia experience
Author :
Wong, S.C.-H.
Author_Institution :
Dept. of Comput. Sci., Hong Kong Baptist Coll., Kowloon, Hong kong
Volume :
1
fYear :
1993
fDate :
19-21 Oct. 1993
Firstpage :
78
Abstract :
This paper introduces and demonstrates a quick prototyping approach which follows the software engineering principles in the development of an educational software called "The Match-Maker", a game for learning new words. "The Match-Maker" is developed in the HyperCard environment on the Macintosh computer. The scripting language used is HyperTalk. The flexibility of rapid prototyping using hypermedia is identified. Software engineering principles involved in various development stages are presented. Good programming styles and design principles which can easily be implemented in the hypermedia environment are also discussed.<>
Keywords :
educational computing; hypermedia; software engineering; software prototyping; HyperCard environment; HyperTalk; Macintosh computer; The Match-Maker; educational software development; hypermedia experience; quick prototyping approach; rapid prototyping; software engineering principles; Computer languages; Education; Educational institutions; Processor scheduling; Programming profession; Prototypes; Software engineering; Software maintenance; Software prototyping; Software tools;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
TENCON '93. Proceedings. Computer, Communication, Control and Power Engineering.1993 IEEE Region 10 Conference on
Conference_Location :
Beijing, China
Print_ISBN :
0-7803-1233-3
Type :
conf
DOI :
10.1109/TENCON.1993.319932
Filename :
319932
Link To Document :
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