DocumentCode :
2037388
Title :
Development of platform-independent multi-user choreographies for virtual worlds based on ontology combination and mapping
Author :
Silva, Emanuel ; Silva, Nuno ; Paredes, Hugo ; Martins, Paulo ; Fonseca, Benjamim ; Morgado, Leonel
Author_Institution :
Sch. of Eng., Plytechnic of Porto, Porto, Portugal
fYear :
2012
fDate :
Sept. 30 2012-Oct. 4 2012
Firstpage :
149
Lastpage :
152
Abstract :
This paper presents two contributions: (i) a system architecture capable of staging platform-independent choreographies within different virtual worlds, and (ii) an ontology-based solution for capturing and representing multi-user choreographies with reduced time/effort. We argue that choreographies for virtual worlds should be clearly separated from the technical characteristics of their execution in virtual world technological platforms. Due to the heterogeneity of the various virtual worlds and their domain requirements, we propose exploiting the modularity, generality, and granularity dimensions of ontologies to simplify and empower the choreography modeling capabilities. Instead of a unique ontology, several ontologies with different levels of generality and granularity can be progressively combined to support the modeling requirements of a given choreography. Because these ontologies are aligned with the ontology of each specific virtual world platform, the mapping and transformation between the core ontology is simplified and automated, thus reducing the development and time-to-market.
Keywords :
groupware; human computer interaction; ontologies (artificial intelligence); virtual reality; choreography modeling; domain requirement; generality dimension; granularity dimension; modularity dimension; multiuser choreography capture; multiuser choreography representation; ontology combination; ontology mapping; ontology-based solution; platform-independent choreography; platform-independent multiuser choreography; system architecture; technical characteristics; time-to-market; virtual world technological platform; Computer architecture; Data models; Engines; Games; Humans; Ontologies; Strips; choreographies; combination; mapping; multi-user; ontology; virtual worlds;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visual Languages and Human-Centric Computing (VL/HCC), 2012 IEEE Symposium on
Conference_Location :
Innsbruck
ISSN :
1943-6092
Print_ISBN :
978-1-4673-0852-6
Type :
conf
DOI :
10.1109/VLHCC.2012.6344502
Filename :
6344502
Link To Document :
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