DocumentCode :
2037818
Title :
Video Based Rendering using Surfaces Patches
Author :
Mullins, Andrew ; Bowen, Adam ; Wilson, Roland ; Raj, Nasir
Author_Institution :
Warwick Univ., Coventry
fYear :
2007
fDate :
7-9 May 2007
Firstpage :
1
Lastpage :
4
Abstract :
This paper describes a novel method to perform video based rendering. By capturing a set of real video sequences of a scene, the aim is to render a video sequence, in real time, from any viewpoint. By modelling the surfaces of a scene as a set of disjoint planar patches, we are able to efficiently estimate the parameters of the scene geometry. The patches can then be tracked over time using a multiresolution hierarchy. This time-varying surface model, and the images, are the input for the rendering algorithm, which uses a fuzzy z-buffer and projective texturing to generate reconstructions.
Keywords :
fuzzy set theory; image resolution; image texture; rendering (computer graphics); video signal processing; disjoint planar patches; fuzzy z-buffer; multiresolution hierarchy; projective texturing; scene geometry; surfaces patches; time-varying surface model; video based rendering; video sequences; Geometry; Image reconstruction; Layout; Parameter estimation; Partitioning algorithms; Rendering (computer graphics); Solid modeling; Surface reconstruction; Surface texture; Video sequences;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3DTV Conference, 2007
Conference_Location :
Kos Island
Print_ISBN :
978-1-4244-0722-4
Electronic_ISBN :
978-1-4244-0722-4
Type :
conf
DOI :
10.1109/3DTV.2007.4379379
Filename :
4379379
Link To Document :
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