• DocumentCode
    2038765
  • Title

    Full-Parallax Hologram Synthesis of Triangular Meshes using a Graphical Processing Unit

  • Author

    Hanák, Ivo ; Janda, Martin ; Skala, Václav

  • Author_Institution
    Univ. of West Bohemia, Pilsen
  • fYear
    2007
  • fDate
    7-9 May 2007
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Application of the GPU to the computer generated holography is a topic of research for some time. While the majority of authors aim on performance, we aim on visual aspects. We present a new approach that is capable to synthesise a hologram of a scene described by triangles using the GPU and it is capable to respect a local intensity variation on a surface caused by textures and solve occlusion at the same time.
  • Keywords
    computer graphics; computer-generated holography; mesh generation; computer generated holography; full-parallax hologram synthesis; graphical processing unit; local intensity variation; triangular meshes; Central Processing Unit; Computer graphics; Computer science; Diffraction; Holography; Layout; Quantum computing; Rendering (computer graphics); Solids; Surface texture; Computer graphics; Holography; Rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3DTV Conference, 2007
  • Conference_Location
    Kos Island
  • Print_ISBN
    978-1-4244-0722-4
  • Electronic_ISBN
    978-1-4244-0722-4
  • Type

    conf

  • DOI
    10.1109/3DTV.2007.4379416
  • Filename
    4379416