• DocumentCode
    2039315
  • Title

    Virtual Coupling Schemes for Position Coherency in Networked Haptic Environments

  • Author

    Sankaranarayanan, Ganesh ; Hannaford, Blake

  • Author_Institution
    Dept. of Electr. Eng., Washington Univ., Seattle, WA
  • fYear
    2006
  • fDate
    20-22 Feb. 2006
  • Firstpage
    853
  • Lastpage
    858
  • Abstract
    In networked haptic environments, multiple users remotely collaborate sharing the same virtual space. Such environments are used in surgical simulation training, maintenance task training, etc. Maintaining position coherency between the copies of the virtual object in these environments is necessary to achieve consistency in collaboration, especially in the presence of time delays between users. Client-server architecture is widely used to maintain position coherency in networked haptic environments. Such methods introduce a round trip delay for each user and also the collaboration depends on the client´s ability to maintain communication with the server. In peer-to-peer architecture where the information from each user is multicasted to all other users, time delay is reduced to half compared to client-server based methods. It is also the most difficult method for maintaining position coherency. Of the three virtual coupling schemes introduced to maintain position coherency in this paper, two utilize a peer-to-peer architecture. The performance of the schemes using peer-to-peer architecture for constant time delays was compared to the virtual coupling scheme representing the client-server method. Experimental results demonstrate that one of the virtual coupling schemes has a comparable performance to the server-based method
  • Keywords
    client-server systems; haptic interfaces; peer-to-peer computing; virtual reality; client-server architecture; collaborative virtual environment; force feedback; maintenance task training; networked haptic virtual environment; peer-to-peer architecture; position coherency; round trip delay; surgical simulation training; virtual coupling scheme; virtual reality; Collaboration; Delay effects; Haptic interfaces; Humans; IP networks; Intelligent networks; Network servers; Peer to peer computing; Surgery; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Biomedical Robotics and Biomechatronics, 2006. BioRob 2006. The First IEEE/RAS-EMBS International Conference on
  • Conference_Location
    Pisa
  • Print_ISBN
    1-4244-0040-6
  • Type

    conf

  • DOI
    10.1109/BIOROB.2006.1639197
  • Filename
    1639197