DocumentCode
2039597
Title
Using haptic vector fields for animation motion control
Author
Donald, Bruce Randall ; Henle, Frederick
Volume
4
fYear
2000
fDate
2000
Firstpage
3435
Abstract
We are developing paradigms and algorithms for browsing and editing families of animation using a haptic force-feedback device called a Phantom. These techniques may be generalized to navigation of any high degree-of-freedom system from a lower degree-of-freedom control space, with applications to telerobotics and simulation of virtual humans. We believe that modeling the animation configuration space coupled with the highly interactive nature of the haptic device provides one with useful and intuitive means of control. We have implemented our ideas in a system for the manipulation of animation motion capture data; in particular, anthropomorphic figures with 57 degrees of freedom are controlled by the user in real time. We treat trajectories, which encode animation, as first-class objects; haptic manipulation of these trajectories results in change to the animation. We have several haptic editing modes in which these trajectories are either haptically deformed or performed by the user with expressive control subject to dynamic haptic constraints
Keywords
computer animation; digital simulation; force feedback; haptic interfaces; motion control; real-time systems; virtual reality; Phantom; animation; configuration space; digital simulation; force-feedback; haptic manipulation; haptic vector fields; motion control; real time systems; telerobotics; virtual reality; Animation; Anthropomorphism; Control systems; Haptic interfaces; Humans; Imaging phantoms; Motion control; Navigation; Real time systems; Telerobotics;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2000. Proceedings. ICRA '00. IEEE International Conference on
Conference_Location
San Francisco, CA
ISSN
1050-4729
Print_ISBN
0-7803-5886-4
Type
conf
DOI
10.1109/ROBOT.2000.845256
Filename
845256
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