Title :
High-Speed Dense Stereo Via Directional Center-Biased Windows on Graphics Hardware
Author :
Lu, Jiangbo ; Rogmans, Sammy ; Lafruit, Gauthier ; Catthoor, Francky
Author_Institution :
Leuven Univ., Leuven
Abstract :
We present a high-speed dense stereo algorithm that achieves both good quality results and very high disparity estimation throughput on the graphics processing unit (GPU). The key idea is to make use of directional center-biased support windows to strike a good quality balance between homogeneous areas and depth discontinuities, and it is instantiated by a truncated separable Laplacian kernel approximation. To boost its real-time speed and tackle the computation precision problem on GPUs, a number of critical optimization schemes have been proposed. Evaluation using the benchmark Middlebury stereo database shows that our approach is better than previous GPU-based local stereo methods and it even outperforms some methods using global optimization techniques. Our optimized implementation completely running on an Nvidia GeForce 7900 graphics card achieves over 668 million disparity estimations per second (Mde/s) including all the overhead, which is about 2.3 to 13.4 times faster than the GPU-based solutions ever reported.
Keywords :
approximation theory; computer graphics; microprocessor chips; stereo image processing; GPU-based local stereo method; Laplacian kernel approximation; Middlebury stereo database; Nvidia GeForce 7900 graphic card; directional center-biased window; global optimization technique; graphics hardware; graphics processing unit; high disparity estimation; high-speed dense stereo algorithm; Algorithm design and analysis; Computer graphics; Databases; Hardware; Kernel; Laplace equations; Model driven engineering; Optimization methods; Stereo vision; Throughput;
Conference_Titel :
3DTV Conference, 2007
Conference_Location :
Kos Island
Print_ISBN :
978-1-4244-0722-4
Electronic_ISBN :
978-1-4244-0722-4
DOI :
10.1109/3DTV.2007.4379481