DocumentCode
2043593
Title
Interaction model for chasm creation on multiagent network
Author
Kanno, Shuichiro ; Arai, Sachiyo
Author_Institution
Dept. of Urban Environ. Syst., Chiba Univ., Chiba, Japan
fYear
2011
fDate
13-18 Sept. 2011
Firstpage
885
Lastpage
890
Abstract
When a newly-developed product becomes available, consumers will wonder whether or not to purchase it. In general, their decision depends on the reputation of the product, rather than its convenience or performance. Therefore, in this study, we focus on the properties of buzz propagation mechanism that plays one of the most important roles to providing useful product information to consumers. We introduce two different types of consumers, i.e., EA(Early Adapter) and EM(Early Majority), into our model where they play iterated games based on each decision criterion within the complex network. In this study, we examine the emerged behaviors of buying in the four different networks, that is, regular network, small-world network, random network, and scale-free network. Through some computer simulations in the four different networks, we will show the validity of our proposed model for mechanism of chasm generation within those networks.
Keywords
consumer behaviour; decision making; game theory; buying behaviors; buzz propagation mechanism; chasm creation; complex network; computer simulations; decision criterion; decision making; early adapter; early majority; game theory; interaction model; iterated games; multiagent network; random network; regular network; scale-free network; small-world network; word-of-mouth; Barium; Computational modeling; Game theory; Games; Mouth; Technological innovation; chasm; decision making; game theory; scale-free network; small-world network; word-of-mouth;
fLanguage
English
Publisher
ieee
Conference_Titel
SICE Annual Conference (SICE), 2011 Proceedings of
Conference_Location
Tokyo
ISSN
pending
Print_ISBN
978-1-4577-0714-8
Type
conf
Filename
6060634
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