DocumentCode :
2044640
Title :
Convolution-sum-based generation of walking patterns for uneven terrains
Author :
Park, H. Andy ; Ali, Muhammad A. ; Lee, C. S George
Author_Institution :
Sch. of Electr. & Comput. Eng., Purdue Univ., West Lafayette, IN, USA
fYear :
2010
fDate :
6-8 Dec. 2010
Firstpage :
455
Lastpage :
460
Abstract :
In generating walking patterns for humanoid robots, a Center-of-Mass trajectory is usually derived from the desired Zero-Moment-Point (ZMP) trajectory. One way to accomplish this is the use of the preview-control method, which tracks the desired ZMP trajectory while minimizing the jerk. Another method, which is more computationally efficient, is based on the convolution-sum method. Although this method is simple to implement, the resulting motion could be jerky. In this paper, we utilize the convolution-sum method to generate walking patterns for slopes and stairs walking while minimizing jerky motions. Furthermore, we extend the method to generate walking patterns for non-uniform terrain walking. This is accomplished by defining certain coordinate frames and maintaining the right-foot posture necessary for achieving robust walking. Computer simulations utilizing Webots were performed to validate the proposed convolution-sum method for the generation of walking patterns for a HOAP-2 humanoid robot.
Keywords :
humanoid robots; legged locomotion; position control; HOAP-2 humanoid robot; Webots; center-of-mass trajectory; convolution sum based walking patterns generation; non uniform terrain walking; preview control method; uneven terrains; zero moment point trajectory; Acceleration; Foot; Legged locomotion; Robot kinematics; Robot sensing systems; Trajectory;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Humanoid Robots (Humanoids), 2010 10th IEEE-RAS International Conference on
Conference_Location :
Nashville, TN
Print_ISBN :
978-1-4244-8688-5
Electronic_ISBN :
978-1-4244-8689-2
Type :
conf
DOI :
10.1109/ICHR.2010.5686293
Filename :
5686293
Link To Document :
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