DocumentCode :
2052179
Title :
Challenges and Perspectives of Procedural Modelling and Effects
Author :
Fletcher, David ; Yue, Yong ; Al Kader, Majid
Author_Institution :
IRAC, Univ. of Bedfordshire, Luton, UK
fYear :
2010
fDate :
26-29 July 2010
Firstpage :
543
Lastpage :
550
Abstract :
The use of procedural modelling has risen dramatically over the last decade. This has been partly due to the increase in computing power, affording developers the opportunity to use methods that were previously infeasible. A further reason for this growth is due to the improvement of the representation of human knowledge. The development of procedural modeling has, thus far, been somewhat disjointed and ad hoc as different areas of graphics, gaming and modelling have been utilizing the technique with little reference outside of their own specialisation. This paper provides an overview of procedural modelling covering key techniques and applications and then suggests a framework for the development of a procedural modelling system that can form areas of land of both populated areas and bodies of water.
Keywords :
computational geometry; computer games; solid modelling; structural engineering computing; virtual reality; gaming; graphics; human knowledge representation; procedural modelling; Cities and towns; Computational modeling; Deformable models; Games; Grammar; Roads; Shape; Hierarchical Approaches; Procedural Modelling; Street Planning; Terrain Modelling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualisation (IV), 2010 14th International Conference
Conference_Location :
London
ISSN :
1550-6037
Print_ISBN :
978-1-4244-7846-0
Type :
conf
DOI :
10.1109/IV.2010.80
Filename :
5571146
Link To Document :
بازگشت