DocumentCode
2055092
Title
Designing Game-Based Learning Framework - A Motivation-Driven Approach
Author
Li, Kuo-Chen ; Huang, Jia-Chi ; Heh, Jia-Sheng ; Chen, Cheng-Ting ; Wang, Hui-Chih ; Yeh, Shiou-Wen
Author_Institution
Inf. & Comput. Eng., Chung Yuan Christian Univ., Chungli, Taiwan
fYear
2010
fDate
5-7 July 2010
Firstpage
215
Lastpage
216
Abstract
The objective of this study is to design a game-based learning framework based on motivation approach. According to the framework, a system, GPS-E, was developed and tailored for fall-behind learners whose biggest problem is lack of motivation about learning English. After analyzing the questionnaire about students´ attitude toward learning English and playing digital games, result shows that motivation foster engagement in game-based learning. The outcome corresponds to the hypothesis.
Keywords
computer aided instruction; computer games; human factors; linguistics; natural languages; English; GPS-E; digital games; game-based learning; motivation; student attitude; Clouds; Computers; Education; Games; Guidelines; Learning systems; Portals; SDT; game-based learning; motivation;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on
Conference_Location
Sousse
Print_ISBN
978-1-4244-7144-7
Type
conf
DOI
10.1109/ICALT.2010.66
Filename
5571263
Link To Document