• DocumentCode
    2057528
  • Title

    Data Mining for Player Modeling in Videogames

  • Author

    Anagnostou, Kostas ; Maragoudakis, Manolis

  • Author_Institution
    Dept. of Inf., Ionian Univ., Corfu, Greece
  • fYear
    2009
  • fDate
    10-12 Sept. 2009
  • Firstpage
    30
  • Lastpage
    34
  • Abstract
    In this paper we propose a method of video game player modeling based on clustering of behavior data collected during game play. Based on the style of play, and game mechanics, we define two player types the action player and the tactical player. We then use the CURE clustering method to classify the game players according to their style of play. We demonstrate that the CURE algorithm can successfully assign the per-defined gamer type. The knowledge of the gamer type can then be used to adjust the game difficulty accordingly.
  • Keywords
    computer games; data mining; action player; data mining; per-defined gamer type; player modeling; tactical player; video games; Clustering methods; Communication systems; Data engineering; Data mining; Electronic mail; Games; Informatics; Marine vehicles; Switches; Weapons; Clustering methods; user modeling; video games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Informatics, 2009. PCI '09. 13th Panhellenic Conference on
  • Conference_Location
    Corfu
  • Print_ISBN
    978-0-7695-3788-7
  • Type

    conf

  • DOI
    10.1109/PCI.2009.28
  • Filename
    5298778