Title :
Haptic interaction with global deformations
Author :
Zhuang, Yan ; Canny, John
Author_Institution :
Dept. of Comput. Sci., California Univ., Berkeley, CA, USA
Abstract :
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore, it allows a human operator to interact with the virtual environment through “touch”. We describe a haptic simulation system that allows a human operator to perform real-time interaction with soft 3D objects that go through large global deformations. We model and simulate such a global deformation using geometrically nonlinear finite element methods (FEM). We also introduce an efficient method that computes the force feedback, in real-time, by simulating the collision between the virtual “proxy” and the deformable object. To perceptually satisfy a human operator, haptics requires a much higher update frequency (at least 1000 Hz) than graphics. We update the graphics using full simulation and interpolate the fully simulated states at a higher frequency to render haptics. The interpolation is made possible by intentionally delaying the display (both graphics and haptics) by one full simulation cycle
Keywords :
force feedback; haptic interfaces; rendering (computer graphics); virtual reality; collision; deformable object; geometrically nonlinear finite element methods; global deformations; haptic interaction; haptic simulation system; human operator; proxy object; real-time physically realistic graphic display; soft 3D objects; virtual environment; Computational modeling; Deformable models; Displays; Force feedback; Frequency; Graphics; Haptic interfaces; Humans; Solid modeling; Virtual environment;
Conference_Titel :
Robotics and Automation, 2000. Proceedings. ICRA '00. IEEE International Conference on
Conference_Location :
San Francisco, CA
Print_ISBN :
0-7803-5886-4
DOI :
10.1109/ROBOT.2000.846391