DocumentCode :
2059041
Title :
Measurement and analysis of World of Warcraft in mobile WiMAX networks
Author :
Wang, Xiaofei ; Kim, Hyunchul ; Vasilakos, Athanasios V. ; Kwon, Ted Taekyoung ; Choi, Yanghee ; Choi, Sunghyun ; Jang, Hanyoung
Author_Institution :
Sch. of Comput. Sci. & Eng., Seoul Nat. Univ., Seoul, South Korea
fYear :
2009
fDate :
23-24 Nov. 2009
Firstpage :
1
Lastpage :
6
Abstract :
Online games have been played mainly over wired networks due to high speed links and capable desktop computers. The advances in mobile devices and ever increasing wireless link bandwidth motivate us to study whether players can enjoy online gaming over broadband wireless networks such as mobile WiMAX networks. In this paper we carry out the World of Warcraft (WoW) measurements via the mobile WiMAX networks and analysis the performance. We focus on two aspects: (1) application level packet dynamics such as RTT and jitter; (2) WiMAX link level statistics such as wireless link quality and handovers. We measure various scenarios for comprehensive analysis of WoW traffic and WiMAX link-layer characteristics. Finally we discuss how to improve the service quality of WiMAX online gaming.
Keywords :
WiMax; computer games; mobile computing; statistics; RTT dynamics; WoW analysis; WoW measurement; World of Warcraft game; application level packet dynamics; handovers; jitter dynamics; link level statistics; mobile WiMAX networks; online games; wireless link quality; Bandwidth; Delay; Performance analysis; Performance loss; Telecommunication computing; Telecommunication traffic; Web and internet services; WiMAX; Wireless LAN; Wireless networks; Measurement; WiMAX; analysis; online game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network and Systems Support for Games (NetGames), 2009 8th Annual Workshop on
Conference_Location :
Paris
Print_ISBN :
978-1-4244-5603-1
Electronic_ISBN :
978-1-4244-5604-8
Type :
conf
DOI :
10.1109/NETGAMES.2009.5446236
Filename :
5446236
Link To Document :
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