• DocumentCode
    2062115
  • Title

    Interactive visualization of particle systems

  • Author

    Backes, Andreas ; Dahr, Armin ; Rumpf, Martin

  • Author_Institution
    Inst. for Appl. Math., Bonn Univ., Germany
  • fYear
    1998
  • fDate
    22-26 Jun 1998
  • Firstpage
    88
  • Lastpage
    95
  • Abstract
    The interest in particle methods and gridless discretizations has been increasing enormously in recent times: a development which is especially boosted by the rapid progress of hardware capabilities and the design of new highly sophisticated algorithms, thanks to which nowadays systems of several millions degrees of freedom can be simulated. Consequently there is a high demand for interactive visualization tools to explore the huge amount of data. Several techniques for visualizing particle systems are presented. These methods are based on efficient algorithms and models and make frequent use of the texture mapping capabilities of modern graphics hardware to improve the efficiency of scene display and, for example, to display properly illuminated particle traces. The main stress of the discussion is put on the presentation of a multiresolutional concept that enables the visualization of systems which even consist of several millions of particles. Its basic idea is to display a density function instead of resolving regions of high particle density particlewise. Therefore we construct two adaptive hierarchical trees, one of which is to store the particle information, whereas the other one contains complete density information. For the sake of economical memory management, both trees are efficiently stored in hash tables
  • Keywords
    data visualisation; image texture; interactive systems; physics computing; trees (mathematics); adaptive hierarchical trees; density function; economical memory management; gridless discretizations; hash tables; highly sophisticated algorithms; illuminated particle traces; interactive visualization; interactive visualization tools; modern graphics hardware; multiresolutional concept; particle density; particle methods; particle systems; scene display; texture mapping capabilities; Density functional theory; Displays; Electronic switching systems; Graphics; Layout; Mathematics; Microwave integrated circuits; Postal services; Stress; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1998. Proceedings
  • Conference_Location
    Hannover
  • Print_ISBN
    0-8186-8445-3
  • Type

    conf

  • DOI
    10.1109/CGI.1998.694254
  • Filename
    694254