DocumentCode :
2063224
Title :
Distributed filters for Bayesian network games
Author :
Eksin, Ceyhun ; Molavi, Pooya ; Ribeiro, Alejandro ; Jadbabaie, A.
Author_Institution :
Dept. of Electr. & Syst. Eng., Univ. of Pennsylvania, Philadelphia, PA, USA
fYear :
2013
fDate :
9-13 Sept. 2013
Firstpage :
1
Lastpage :
5
Abstract :
We consider a repeated network game where agents´ utilities are quadratic functions of the state of the world and actions of all the agents. The state of the world is represented by a vector on which agents receive private signals with Gaussian noise. We define the solution concept as Bayesian Nash equilibrium and present a recursion to compute equilibrium strategies locally if an equilibrium exists at all stages. We further provide conditions under which a unique equilibrium exists. We conclude with an example of the proposed recursion in a repeated Cournot competition game and discuss properties of convergence such as efficient learning and convergence rate.
Keywords :
Gaussian noise; belief networks; convergence; filtering theory; game theory; learning (artificial intelligence); Bayesian Nash equilibrium; Bayesian learning; Bayesian network games; Gaussian noise; agents utilities; convergence rate; diistributed algorithm; distributed filters; equilibrium strategies; private signals; quadratic functions; recursion; repeated Cournot competition game; repeated network game; vector; Abstracts; Bayes methods; Games; Bayesian learning; distributed algorithms; repeated network games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing Conference (EUSIPCO), 2013 Proceedings of the 21st European
Conference_Location :
Marrakech
Type :
conf
Filename :
6811810
Link To Document :
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