Title :
Virtual humans in CyberDance
Author :
Carion, Stéphane ; Sannier, Gaël ; Thalmann, Nadia Magnenat
Author_Institution :
MIRALab., Geneva Univ., Switzerland
Abstract :
This paper presents an account of a Cyberdance performance involving both real and virtual dancers. Preparing for this performance required the integration of a number of virtual human modules into a single system framework capable of handling all aspects of the show. We describe the modules that deal with creation, modeling and texturing the virtual humans, as well as those that manage the animation of bodies within real-time applications, and control several bodies simultaneously, as choreographed. Real-time hand deformation and facial animation modules increase the realism of the virtual dancers. Two techniques are described for improving the quality of the rendering in the virtual component of the scenario. We describe the VR devices for merging the interactive dancers into the virtual environment. In conclusion, we report on experiences during the actual presentation of the show and suggest topics for future research into improvements of various parts of our system
Keywords :
computer animation; humanities; rendering (computer graphics); virtual reality; CyberDance performance; facial animation modules; real-time applications; real-time hand deformation; virtual human modules; Cloning; Electronic mail; Facial animation; Humans; Image generation; Merging; Planets; Solar system; Virtual environment; Virtual reality;
Conference_Titel :
Computer Graphics International, 1998. Proceedings
Conference_Location :
Hannover
Print_ISBN :
0-8186-8445-3
DOI :
10.1109/CGI.1998.694262