DocumentCode :
2064881
Title :
Active and personalized experience of sound and music content
Author :
Camurri, Antonio ; Volpe, Gualtiero
Author_Institution :
InfoMus Lab. - Casa Paganini, Univ. of Genova, Genoa
fYear :
2008
fDate :
14-16 April 2008
Firstpage :
1
Lastpage :
4
Abstract :
With active experience and active listening we mean a novel approach to music listening, where listeners are enabled (interactively and in real-time) to access, retrieve, and operate on music content, including the possibility to modify and mould such content. Active listening is the basic concept for a novel generation of interactive music systems, which are particularly addressed to the general users. A key focus is on content personalization and context awareness in the framework of mobile music applications. This paper discusses the research challenges that need to be faced for developing systems and devices for active listening in shared, distributed, and social collaborative environments. It also illustrates a first concrete application demonstrated in a multimodal interactive dance/music installation ldquoMappe per Affetti Errantirdquo, that we presented at our site in Casa Paganini, Genova, Italy, in the framework of ldquoFestival delta Scienzardquo, an international science exhibit held in October November 2007. The work here described includes some novel improvements emerging from this public testing. Research on active listening is carried out in the EU-ICT Project SAME (Sound and Music for Everyone, Everyday, Everywhere, Every Way, www.sameproject.eu).
Keywords :
content-based retrieval; electronic music; groupware; mobile computing; music; active listening; content personalization; context awareness; distributed environment; interactive music system; mobile music; multimodal interactive dance/music installation; music content access; music content retrieval; music listening; social collaborative environment; sound content; Collaboration; Concrete; Content based retrieval; Context awareness; Context modeling; Human computer interaction; Instruments; Multiple signal classification; Music information retrieval; Signal processing; Active listening; mobile music applications; multimodal interactive systems; personalized experience; sound and music content;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics, 2008. ISCE 2008. IEEE International Symposium on
Conference_Location :
Vilamoura
Print_ISBN :
978-1-4244-2422-1
Electronic_ISBN :
978-1-4244-2422-1
Type :
conf
DOI :
10.1109/ISCE.2008.4559574
Filename :
4559574
Link To Document :
بازگشت