DocumentCode
2065358
Title
Development of man-machine interfaces based on user preferences
Author
Kostov, Vlaho ; Fukuda, Shuichi
Author_Institution
Dept. of Production, Inf. & Syst. Eng., Tokyo Metropolitan Inst. of Technol., Japan
fYear
2001
fDate
2001
Firstpage
1124
Lastpage
1128
Abstract
An approach towards standardization of the general rules for synthesis and design of man machine interfaces that include dynamic adaptive behavior is presented. The link between the personality type (Myers-Briggs or Kersey Temperament sorter) and the personal preferences of the users (Kansei) for the purpose of building graphical user interface (GUI) was investigated. The rules for a personalized emotional GUI based on the subjective preferences of the users were defined The results were tested on a modified TETRIS game that displayed background characters capable of emotional response. When the system responded to a user in a manner that is customized to his or her preferences, the reaction time was smaller and the information transfer was faster. Usability testing methods were used and it was shown that development of pleasant cartoon face GUI based on the users inborn personality tendencies was feasible
Keywords
graphical user interfaces; standardisation; Kansei; Kersey temperament sorter; Myers-Briggs personality type; background characters; dynamic adaptive behavior; emotional response; graphical user interface; man-machine interface development; modified TETRIS game; personalized emotional GUI; pleasant cartoon face GUI; standardization; subjective preferences; user preferences; Buildings; Emotion recognition; Graphical user interfaces; Humans; Man machine systems; Standardization; Testing; Usability; User interfaces; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Control Applications, 2001. (CCA '01). Proceedings of the 2001 IEEE International Conference on
Conference_Location
Mexico City
Print_ISBN
0-7803-6733-2
Type
conf
DOI
10.1109/CCA.2001.974022
Filename
974022
Link To Document