• DocumentCode
    2069123
  • Title

    The analysis and reconstruction of repetitive textures

  • Author

    Handley, Chris

  • Author_Institution
    Dept. of Comput. Sci., Otago Univ., Dunedin, New Zealand
  • fYear
    1998
  • fDate
    22-26 Jun 1998
  • Firstpage
    273
  • Lastpage
    276
  • Abstract
    Many interesting textures, whether natural, such as reptile skin, or synthetic, such as knitting, are made up of repeating elements. For these textures it can be shown that a suitably painted parallelogram tile can recreate the original image. This tile can be characterised by the vectors that define adjacent sides. Several methods have been proposed to extract these vectors. The paper examines and extends these and introduces new ones. These methods have been applied to a wide variety of images, and interesting and novel ways of modifying the synthesis process to introduce local deformations are explored
  • Keywords
    image reconstruction; image texture; matrix algebra; natural scenes; adjacent sides; images; local deformations; natural texture; painted parallelogram tile; repeating element; repetitive texture analysis; repetitive texture reconstruction; synthetic texture; vector; Collision mitigation; Computer science; Image reconstruction; Image sampling; Paints; Pixel; Rendering (computer graphics); Skin; Surface texture; Tiles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1998. Proceedings
  • Conference_Location
    Hannover
  • Print_ISBN
    0-8186-8445-3
  • Type

    conf

  • DOI
    10.1109/CGI.1998.694278
  • Filename
    694278