DocumentCode
2069884
Title
Network protocol for interaction and scalable distributed visualization
Author
Frahm, Jan-Michael ; Evers-Senne, Jan-Friso ; Koch, Reinhard
Author_Institution
Inst. for Comput. Sci. & Appl. Math., Christian-Albrechts Univ. of Kiel, Germany
fYear
2002
fDate
2002
Firstpage
44
Lastpage
47
Abstract
In the last decade the visualization of virtual environments and interaction within was possible only with specialized hardware. This hardware was very expensive, had a lack of scalability and used specific protocols, buses, networks for communication and specialized graphics hardware for visualization. We present a simple protocol for synchronized distributed scalable visualization and interaction processing in distributed environments. The goal of our protocol is that it can run with standard network protocols like TCP/IP and UDP and standard hardware. It is easy to integrate our protocol into every OpenGL based visualization but the approach is not restricted to OpenGL. These design issues can be used to integrate every standard acceleration for visualization like distributed rendering. We focus on synchronized multiview visualization.
Keywords
data visualisation; distributed processing; protocols; rendering (computer graphics); synchronisation; OpenGL; TCP/IP; UDP; distributed rendering; graphics hardware; interaction processing; network protocol; scalability; synchronized distributed scalable visualization; synchronized multiview visualization; virtual environments; Computer architecture; Computer science; Data visualization; Graphics; Hardware; Mathematics; Multicast protocols; Rendering (computer graphics); Scalability; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on
Print_ISBN
0-7695-1521-4
Type
conf
DOI
10.1109/TDPVT.2002.1024037
Filename
1024037
Link To Document