DocumentCode :
2069884
Title :
Network protocol for interaction and scalable distributed visualization
Author :
Frahm, Jan-Michael ; Evers-Senne, Jan-Friso ; Koch, Reinhard
Author_Institution :
Inst. for Comput. Sci. & Appl. Math., Christian-Albrechts Univ. of Kiel, Germany
fYear :
2002
fDate :
2002
Firstpage :
44
Lastpage :
47
Abstract :
In the last decade the visualization of virtual environments and interaction within was possible only with specialized hardware. This hardware was very expensive, had a lack of scalability and used specific protocols, buses, networks for communication and specialized graphics hardware for visualization. We present a simple protocol for synchronized distributed scalable visualization and interaction processing in distributed environments. The goal of our protocol is that it can run with standard network protocols like TCP/IP and UDP and standard hardware. It is easy to integrate our protocol into every OpenGL based visualization but the approach is not restricted to OpenGL. These design issues can be used to integrate every standard acceleration for visualization like distributed rendering. We focus on synchronized multiview visualization.
Keywords :
data visualisation; distributed processing; protocols; rendering (computer graphics); synchronisation; OpenGL; TCP/IP; UDP; distributed rendering; graphics hardware; interaction processing; network protocol; scalability; synchronized distributed scalable visualization; synchronized multiview visualization; virtual environments; Computer architecture; Computer science; Data visualization; Graphics; Hardware; Mathematics; Multicast protocols; Rendering (computer graphics); Scalability; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on
Print_ISBN :
0-7695-1521-4
Type :
conf
DOI :
10.1109/TDPVT.2002.1024037
Filename :
1024037
Link To Document :
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