DocumentCode :
2070841
Title :
Modeling shapes and textures from images: new frontiers
Author :
Van Gool, L. ; Vandermeulen, D. ; Kalberer, G. ; Tuytelaars, T. ; Zalesny, A.
Author_Institution :
ESAT, Katholieke Univ., Leuven, Belgium
fYear :
2002
fDate :
2002
Firstpage :
286
Lastpage :
294
Abstract :
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the envelope of what image-based modeling can achieve. In particular the analysis of 3D surface deformations is discussed for face animation, the extraction of matches under wide baseline conditions for 3D scene reconstruction, and the synthesis of viewpoint dependent textures for realistic object rendering.
Keywords :
computer animation; image reconstruction; image texture; realistic images; rendering (computer graphics); solid modelling; 3D modeling; 3D scene reconstruction; 3D surface deformations; face animation; image textures; image-based modeling; realistic object rendering; shape modeling; Anatomy; Data mining; Deformable models; Facial animation; Image reconstruction; Mouth; Shape; Speech analysis; Speech synthesis; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on
Print_ISBN :
0-7695-1521-4
Type :
conf
DOI :
10.1109/TDPVT.2002.1024073
Filename :
1024073
Link To Document :
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