Title :
Filling holes in complex surfaces using volumetric diffusion
Author :
Davis, James ; Marschner, Stephen R. ; Garr, Matt ; Levoy, Marc
Author_Institution :
Dept. of Comput. Sci., Stanford Univ., CA, USA
Abstract :
We address the problem of building watertight 3D models from surfaces that contain holes - for example, sets of range scans that observe most but not all of a surface. We specifically address situations in which the holes are too geometrically and topologically complex to fill using triangulation algorithms. Our solution begins by constructing a signed distance function, the zero set of which defines the surface. Initially, this function is defined only in the vicinity of observed surfaces. We then apply a diffusion process to extend this function through the volume until its zero set bridges whatever holes may be present. If additional information is available, such as known-empty regions of space inferred from the lines of sight to a 3D scanner, it can be incorporated into the diffusion process. Our algorithm is simple to implement, is guaranteed to produce manifold non-interpenetrating surfaces, and is efficient to run on large datasets because computation is limited to areas near holes.
Keywords :
data visualisation; virtual reality; complex surfaces; diffusion process; known-empty regions; large datasets; signed distance function; triangulation algorithms; volumetric diffusion; watertight 3D models; zero set; Computer science; Diffusion processes; Filling; Geometry; Hair; Laser noise; Reflectivity; Shape measurement; Surface reconstruction; Topology;
Conference_Titel :
3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on
Conference_Location :
Padova, Italy
Print_ISBN :
0-7695-1521-4
DOI :
10.1109/TDPVT.2002.1024098