DocumentCode
2071971
Title
Weaver, an automatic texture builder
Author
Callieri, Marco ; Cignoni, Paolo ; Rocchini, Claudio ; Scopigno, Roberto
fYear
2002
fDate
2002
Firstpage
562
Lastpage
565
Abstract
Given in input a 3D digital model of a real object and a set of images from different view points, the problem considered is how to build a single texture map which integrates the color info contained in the input images, minimizing redundancy and optimizing the color attribute representation. We improve a previous solution (which stitches the images on the geometry) by introducing a new approach for a better color matching of the different adjoining texture chunks. The new solution applies cross-correlation and interpolation of the input images directly on the texture image space. Our averaging technique can remove color difference or discontinuity between adjacent sections of the 3D models which are mapped on different input images; in particular, the process is performed on the whole texture, contrary to other approaches that limit color smoothing on small transition zones.
Keywords
colour; image texture; interpolation; rendering (computer graphics); 3D digital model; Weaver; automatic texture builder; color attribute representation; cross-correlation; interpolation; texture chunks; texture map; Cameras; Color; Degradation; Information geometry; Information management; Interpolation; Lighting; Sampling methods; Shape; Smoothing methods;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on
Print_ISBN
0-7695-1521-4
Type
conf
DOI
10.1109/TDPVT.2002.1024119
Filename
1024119
Link To Document