DocumentCode :
2071971
Title :
Weaver, an automatic texture builder
Author :
Callieri, Marco ; Cignoni, Paolo ; Rocchini, Claudio ; Scopigno, Roberto
fYear :
2002
fDate :
2002
Firstpage :
562
Lastpage :
565
Abstract :
Given in input a 3D digital model of a real object and a set of images from different view points, the problem considered is how to build a single texture map which integrates the color info contained in the input images, minimizing redundancy and optimizing the color attribute representation. We improve a previous solution (which stitches the images on the geometry) by introducing a new approach for a better color matching of the different adjoining texture chunks. The new solution applies cross-correlation and interpolation of the input images directly on the texture image space. Our averaging technique can remove color difference or discontinuity between adjacent sections of the 3D models which are mapped on different input images; in particular, the process is performed on the whole texture, contrary to other approaches that limit color smoothing on small transition zones.
Keywords :
colour; image texture; interpolation; rendering (computer graphics); 3D digital model; Weaver; automatic texture builder; color attribute representation; cross-correlation; interpolation; texture chunks; texture map; Cameras; Color; Degradation; Information geometry; Information management; Interpolation; Lighting; Sampling methods; Shape; Smoothing methods;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on
Print_ISBN :
0-7695-1521-4
Type :
conf
DOI :
10.1109/TDPVT.2002.1024119
Filename :
1024119
Link To Document :
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