• DocumentCode
    2072206
  • Title

    Generating autonomous time-varying virtual cities

  • Author

    Honda, Masanobu ; Mizuno, Kazunori ; Fukui, Yukio ; Nishihara, Seiichi

  • Author_Institution
    Dept. of Comput. Sci., Tsukuba Univ., Ibaraki, Japan
  • fYear
    2004
  • fDate
    18-20 Nov. 2004
  • Firstpage
    45
  • Lastpage
    52
  • Abstract
    We propose an approach to generating virtual cities that vary dynamically over time, focusing on the layout of artificial elements such as building, roads, and traffic lights. We first define an environment vector as the amount of features reflecting economic and functional activities of city´s residents in each block surrounded by roads. Our method generates virtual cities by deleting and locating buildings from two points of view: building layouts using environment vectors, which can represent features, themselves to generate cityscapes, and time-varying using changes of vectors to vary cityscapes. We introduce three modules of our city model briefly, and describe how our system relocates buildings in each block. In addition, we demonstrate that our method can represent features and generate various cityscapes that vary over time.
  • Keywords
    building; computer animation; town and country planning; virtual reality; Internet; building layout; building relocation; computer animation; time-varying virtual city; virtual reality; Buildings; Cities and towns; Computer science; Environmental economics; Internet; Layout; Motion pictures; Production; Road transportation; Urban planning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds, 2004 International Conference on
  • Print_ISBN
    0-7695-2140-1
  • Type

    conf

  • DOI
    10.1109/CW.2004.34
  • Filename
    1366153