• DocumentCode
    2072432
  • Title

    Generic classifiers systems and learning behaviours in virtual worlds

  • Author

    Olivier, Heguy ; Stéphane, Sanchez ; Alain, Berro ; Hervé, Luga

  • Author_Institution
    IRIT, France
  • fYear
    2004
  • fDate
    18-20 Nov. 2004
  • Firstpage
    113
  • Lastpage
    120
  • Abstract
    Animating entities in a virtual world is a complex problem. Many are solved using some scripting engines but programmers must spend a lot of time designing and implementing them. The use of learning engines tends to ease the work of the programmer. Learning classifiers systems (LCS) mix learning and evolution to generate adaptive behaviours. The extension of LCS to a polymorphic structure simplifies the rule coding without sacrificing performances. We present in this paper this generic structure and two applications of virtual reality using those systems to produce individual and group behaviours.
  • Keywords
    computer animation; learning systems; virtual reality; computer animation; generic classifiers system; learning behaviours; learning classifiers systems; learning engines; polymorphic structure; virtual reality; virtual world; Animation; Engines; Programming profession; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds, 2004 International Conference on
  • Print_ISBN
    0-7695-2140-1
  • Type

    conf

  • DOI
    10.1109/CW.2004.35
  • Filename
    1366162