DocumentCode :
2072432
Title :
Generic classifiers systems and learning behaviours in virtual worlds
Author :
Olivier, Heguy ; Stéphane, Sanchez ; Alain, Berro ; Hervé, Luga
Author_Institution :
IRIT, France
fYear :
2004
fDate :
18-20 Nov. 2004
Firstpage :
113
Lastpage :
120
Abstract :
Animating entities in a virtual world is a complex problem. Many are solved using some scripting engines but programmers must spend a lot of time designing and implementing them. The use of learning engines tends to ease the work of the programmer. Learning classifiers systems (LCS) mix learning and evolution to generate adaptive behaviours. The extension of LCS to a polymorphic structure simplifies the rule coding without sacrificing performances. We present in this paper this generic structure and two applications of virtual reality using those systems to produce individual and group behaviours.
Keywords :
computer animation; learning systems; virtual reality; computer animation; generic classifiers system; learning behaviours; learning classifiers systems; learning engines; polymorphic structure; virtual reality; virtual world; Animation; Engines; Programming profession; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cyberworlds, 2004 International Conference on
Print_ISBN :
0-7695-2140-1
Type :
conf
DOI :
10.1109/CW.2004.35
Filename :
1366162
Link To Document :
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