DocumentCode :
2072495
Title :
An improvement for accessing patterns through clustering in interactive VRML environments
Author :
Hung, Shao-Shin ; Kuo, Ting-Chia ; Liu, Damon Shing-Min
Author_Institution :
Dept. of Comput. Sci. & Inf. Eng., Nat. Chung Chen Univ., Chiayi, Taiwan
fYear :
2004
fDate :
18-20 Nov. 2004
Firstpage :
135
Lastpage :
140
Abstract :
Since the walkthrough system may contain large-scale VRML models, the massive objects are always stored and scattered in the storage units of the walkthrough system. But this situation will increase the search time and reduce the system performance. However, this problem is never considered in the traditional walkthrough system. In this paper, we present an efficient clustering method to improve the efficiency of accessing objects. Meanwhile, the clustering methodology is particularly appropriate for the exploration of interrelationships among objects to reduce the access time. In other words, we introduce the relationships among transactions, views and objects. Based on these relationships, the clustering algorithm will determine how to cluster these objects efficiently. Besides, we suggest two clustering criteria ntra-pattern similarity table and inter-pattern frequency table. Our experimental evaluation on the walkthrough data set shows that our algorithm doesn´t only significantly cut down the access time, but also enhance the performance of our system.
Keywords :
data mining; pattern clustering; virtual reality languages; clustering algorithm; inter-pattern frequency table; interactive VRML environment; intra-pattern similarity table; system performance; walkthrough system; Clustering algorithms; Clustering methods; Computer science; Data mining; Large-scale systems; Marketing and sales; Scattering; System performance; Transaction databases; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cyberworlds, 2004 International Conference on
Print_ISBN :
0-7695-2140-1
Type :
conf
DOI :
10.1109/CW.2004.19
Filename :
1366165
Link To Document :
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