DocumentCode :
2075295
Title :
Adaptive interaction in virtual worlds using evolutionary algorithms
Author :
Luga, Herve ; Destruel, Christophe ; Duthen, Yves ; Caubet, R.
Author_Institution :
IRIT, Toulouse
fYear :
1996
fDate :
11-14 Nov 1996
Firstpage :
102
Lastpage :
106
Abstract :
In virtual worlds, artificial agents interact with human controlled clones. Our previous studies on the InVitram simulation model, where behaviors were described by PROLOG-like rules show the difficulty it is to tune these local behaviors to produce a coherent response to human inputs. In this article, we present a model for the automatic generation of virtual entities dealing with local and global control systems
Keywords :
adaptive systems; computer animation; digital simulation; large-scale systems; InVitram simulation model; PROLOG-like rules; adaptive interaction; artificial agents; evolutionary algorithms; global control systems; local control systems; virtual entities; virtual worlds; Animation; Art; Biological cells; Evolutionary computation; Genetic algorithms; Learning systems; Level control; Neural networks; Personal communication networks; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robot and Human Communication, 1996., 5th IEEE International Workshop on
Conference_Location :
Tsukuba
Print_ISBN :
0-7803-3253-9
Type :
conf
DOI :
10.1109/ROMAN.1996.568775
Filename :
568775
Link To Document :
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