• DocumentCode
    2076933
  • Title

    Preloading and precedence lists for smooth playback of 3D character animation on the Internet

  • Author

    Hash, Martin ; Pickering, Noel ; Tiedy, Daniel ; Farragher, Niels

  • Author_Institution
    Dept. of Comput. Sci., Hash Inc., ID, USA
  • fYear
    2004
  • fDate
    18-20 Oct. 2004
  • Firstpage
    314
  • Lastpage
    318
  • Abstract
    3D character animation, as it applies to telling entertaining stories, requires a large amount data, but the need for the data is temporal, meaning it can be progressively loaded. The Internet transmission bottleneck may cause hesitation and pausing while that data is being transmitted, which lowers the perceived quality and possibly interrupts the story narrative. In this paper, we remove the hesitations by determining a \´\´preload time\´\´ and transmitting the "important" data first heuristically, using "precedence lists".
  • Keywords
    Internet; computer animation; data structures; 3D character animation smooth playback; Internet; data compression; precedence list; preload time; Animation; Bandwidth; Cameras; Clocks; Computer science; Degradation; Internet; Layout; Quality of service; Wireless networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Quality of Service in Heterogeneous Wired/Wireless Networks, 2004. QSHINE 2004. First International Conference on
  • Print_ISBN
    0-7695-2233-5
  • Type

    conf

  • DOI
    10.1109/QSHINE.2004.40
  • Filename
    1366334