DocumentCode :
2077261
Title :
On Finding Large Empty Convex Bodies in 3D Scenes of Polygonal Models
Author :
Chebrolu, Uday ; Kumar, Piyush ; Mitchell, Joseph S B
Author_Institution :
Thomas Weisel Partners, New York, NY
fYear :
2008
fDate :
June 30 2008-July 3 2008
Firstpage :
382
Lastpage :
393
Abstract :
This paper presents a method for finding large empty convex bodies within a 3D scene of polygonal models. The convex bodies we pack are discrete orientation polytopes (k-dops) with a small number of facets. The algorithm searches for a large empty k-dop within the scene, using a combination of random sampling and physical simulation, allowing the body to grow and interact (via rotation, translation, and scaling) with the environment when collisions are detected. We pack multiple empty k-dops in a 3D scene using a greedy incremental approach, attempting to maximize the volume of each new body found. We demonstrate the practicality of our method experimentally, showing that it is fast and that it does an effective job of packing on a variety of models.
Keywords :
computational geometry; greedy algorithms; optimisation; search problems; solid modelling; 3D scenes; discrete orientation polytopes; greedy incremental approach; large empty convex bodies; local optimization; multiple empty k-dop packing; physical simulation; polygonal models; random sampling; search algorithm; Application software; Computer science; Data acquisition; Engineering profession; Face detection; Hardware; Layout; Rendering (computer graphics); Sampling methods; Shape; Computational Geometry; Ray Tracing; convex body; k-dop;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Sciences and Its Applications, 2008. ICCSA '08. International Conference on
Conference_Location :
Perugia
Print_ISBN :
978-0-7695-3243-1
Type :
conf
DOI :
10.1109/ICCSA.2008.25
Filename :
4561243
Link To Document :
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