DocumentCode :
2079674
Title :
A framework for efficient minimum distance computations
Author :
Johnson, D.E. ; Cohen, Elaine
Author_Institution :
Dept. of Comput. Sci., Utah Univ., Salt Lake City, UT, USA
Volume :
4
fYear :
1998
fDate :
16-20 May 1998
Firstpage :
3678
Abstract :
We present a framework for minimum distance computations that allows efficient solution of minimum distance queries on a variety of surface representations, including sculptured surfaces. The framework depends on geometric reasoning rather than numerical methods and can be implemented straightforwardly. We demonstrate performance that compares favorably to other polygonal methods and is faster than reported results for other methods on sculptured surfaces
Keywords :
computational geometry; optimisation; path planning; solid modelling; spatial reasoning; trees (mathematics); collision detection; geometric reasoning; lower bounds; minimum distance; path planning; polygonal model; sculptured surfaces; surface representations; trees; upper bounds; Cities and towns; Computational geometry; Computer graphics; Computer science; Differential equations; Haptic interfaces; Parametric statistics; Robots; Solid modeling; Time factors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 1998. Proceedings. 1998 IEEE International Conference on
Conference_Location :
Leuven
ISSN :
1050-4729
Print_ISBN :
0-7803-4300-X
Type :
conf
DOI :
10.1109/ROBOT.1998.681403
Filename :
681403
Link To Document :
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