DocumentCode :
2082445
Title :
Langwidere: a new facial animation system
Author :
Wang, Carol L Y ; Forsey, David R.
Author_Institution :
Side Effects Software Inc., Toronto, Ont., Canada
fYear :
1994
fDate :
25-28 May 1994
Firstpage :
59
Lastpage :
68
Abstract :
This paper presents Langwidere, a facial animation system that integrates hierarchical spline modeling with simulated muscles based upon local area surface deformations. The multi-level shape representation of a hierarchical spline provides control over the extent of deformations, while at the same time reducing the amount of data needed to define the surface. The facial model is constructed from a single closed surface defining the entire head and internal structures of the mouth cavity. Simulated muscles are attached to various levels of the surface with more rudimentary levels substituting for bone such as the skull and jaw. The combination of a hierarchical model and simulated muscles provides a smooth surface with precise and flexible control over surface shape
Keywords :
computational geometry; computer animation; deformation; splines (mathematics); Langwidere; computer generated characters; facial animation; facial animation system; facial model; hierarchical spline; hierarchical spline modeling; local area surface deformations; multi-level shape representation; simulated muscles; surface shape; Bones; Deformable models; Face; Facial animation; Humans; Mouth; Muscles; Shape control; Skin; Spline;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation '94., Proceedings of
Conference_Location :
Geneva
Print_ISBN :
0-8186-6240-9
Type :
conf
DOI :
10.1109/CA.1994.324006
Filename :
324006
Link To Document :
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