• DocumentCode
    2083375
  • Title

    Spatializing Social Practices in Mobile Game-Based Learning

  • Author

    Gwee, Susan ; Chee, Yam-San ; Tan, Ek-Ming

  • Author_Institution
    Nanyang Technol. Univ., Singapore, Singapore
  • fYear
    2010
  • fDate
    5-7 July 2010
  • Firstpage
    555
  • Lastpage
    557
  • Abstract
    The objectives of this paper are to explore the characteristics of patterns of participation in social and game-play spaces outside the classroom of 10 fifteen-year-olds engaging in mobile game-based learning, and to determine whether there are gender differences in their use of social and game-play spaces. The data indicate some evidence of gender differences in their use. The boys in the study tended to engage in mobile game-based learning more than girls in game-play spaces. The girls tended to use the social space more than the boys and were especially more active in their use of the in-game chat system.
  • Keywords
    behavioural sciences computing; computer aided instruction; computer games; gender issues; social sciences computing; gender differences; in-game chat system; mobile game-based learning; participation patterns; social practices; social spaces; Cities and towns; Educational institutions; Games; Information services; Internet; Mobile communication; Space exploration; game-based learning; mobile learning; social; space;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on
  • Conference_Location
    Sousse
  • Print_ISBN
    978-1-4244-7144-7
  • Type

    conf

  • DOI
    10.1109/ICALT.2010.158
  • Filename
    5572504