DocumentCode :
2084044
Title :
Deformable surfaces for feature based indirect volume rendering
Author :
Lürig, Christoph ; Kobbelt, Leif ; Ertl, Thomas
Author_Institution :
Comput. Graphics Group, Erlangen-Nurnberg Univ., Germany
fYear :
1998
fDate :
22-26 Jun 1998
Firstpage :
752
Lastpage :
760
Abstract :
The authors present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. In contrast to classical indirect volume visualization methods, this model is not based on iso-values but on boundary information. Physically speaking it simulates a combination of a thin plate and a rubber skin, that is influenced by forces implied by feature information extracted from the given data set. The approach proves to be appropriate for data sets that represent a collection of objects separated by distinct boundaries. These kind of data sets often occur in medical and technical tomography, as they demonstrate by a few examples. They propose a multilevel adaptive finite difference solver which generates a target surface minimizing an energy functional based on an internal energy of the surface and an outer energy induced by the gradient of the volume. This functional tends to produce very regular triangular meshes compared to results of the marching cubes algorithm. It makes this method attractive for meshing in numerical simulation or texture mapping. Red-green triangulation allows an adaptive refinement of the mesh. Special considerations have been made to prevent self inter-penetration of the surfaces
Keywords :
computational geometry; computerised tomography; data visualisation; finite difference methods; rendering (computer graphics); 3D snake segmentation method; adaptive mesh refinement; boundary information; deformable surface model; distinct boundaries; feature based indirect volume rendering; forces; indirect volume visualization method; internal energy; medical tomography; minimized energy functional; multilevel adaptive finite difference solver; numerical simulation; objects; outer energy; red-green triangulation; regular triangular meshes; rubber skin; target surface; technical tomography; texture mapping; thin plate; Acceleration; Computer graphics; Data visualization; Measurement techniques; Numerical simulation; Physics; Read only memory; Rendering (computer graphics); Tellurium; Tomography;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 1998. Proceedings
Conference_Location :
Hannover
Print_ISBN :
0-8186-8445-3
Type :
conf
DOI :
10.1109/CGI.1998.694335
Filename :
694335
Link To Document :
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