• DocumentCode
    2086957
  • Title

    Combining Cues: Shape from Shading and Texture

  • Author

    White, Ryan ; Forsyth, David A.

  • Author_Institution
    University of California, Berkeley
  • Volume
    2
  • fYear
    2006
  • fDate
    2006
  • Firstpage
    1809
  • Lastpage
    1816
  • Abstract
    We demonstrate a method for reconstructing the shape of a deformed surface from a single view. After decomposing an image into irradiance and albedo components, we combine normal cues from shading and texture to produce a field of unambiguous normals. Using these normals, we reconstruct the 3D geometry. Our method works in two regimes: either requiring the frontal appearance of the texture or building it automatically from a series of images of the deforming texture. We can recover geometry with errors below four percent of object size on arbitrary textures, and estimate specific geometric parameters using a custom texture even more accurately.
  • Keywords
    3D; Shape-from-texture; deformable models; reconstruction; shape-from-shading; surface tracking; Deformable models; Geometry; Image reconstruction; Layout; Light sources; Mirrors; Parameter estimation; Shape; Surface reconstruction; Surface texture; 3D; Shape-from-texture; deformable models; reconstruction; shape-from-shading; surface tracking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 2006 IEEE Computer Society Conference on
  • ISSN
    1063-6919
  • Print_ISBN
    0-7695-2597-0
  • Type

    conf

  • DOI
    10.1109/CVPR.2006.79
  • Filename
    1640973