Title :
Combining Cues: Shape from Shading and Texture
Author :
White, Ryan ; Forsyth, David A.
Author_Institution :
University of California, Berkeley
Abstract :
We demonstrate a method for reconstructing the shape of a deformed surface from a single view. After decomposing an image into irradiance and albedo components, we combine normal cues from shading and texture to produce a field of unambiguous normals. Using these normals, we reconstruct the 3D geometry. Our method works in two regimes: either requiring the frontal appearance of the texture or building it automatically from a series of images of the deforming texture. We can recover geometry with errors below four percent of object size on arbitrary textures, and estimate specific geometric parameters using a custom texture even more accurately.
Keywords :
3D; Shape-from-texture; deformable models; reconstruction; shape-from-shading; surface tracking; Deformable models; Geometry; Image reconstruction; Layout; Light sources; Mirrors; Parameter estimation; Shape; Surface reconstruction; Surface texture; 3D; Shape-from-texture; deformable models; reconstruction; shape-from-shading; surface tracking;
Conference_Titel :
Computer Vision and Pattern Recognition, 2006 IEEE Computer Society Conference on
Print_ISBN :
0-7695-2597-0
DOI :
10.1109/CVPR.2006.79