DocumentCode
2087809
Title
Pilot Study of Past Decade Game-Based Learning Journal Papers Survey from the Technology Perspective
Author
Ben Chang
Author_Institution
Dept. of E-Learning Design & Manage., Nat. Chiayi Univ., Chiayi, Taiwan
fYear
2010
fDate
5-7 July 2010
Firstpage
748
Lastpage
749
Abstract
The potential of involving video game in learning is being increasingly acknowledged. In order to study the last decade game-based learning development spectrum, a meta-research based on four hundred and thirteen journal papers collected from more than seventeen technology enhanced learning journals was applied. Different perspectives, such as technology, design, process, outcome, social culture, and individual differences, were applied to analyze the game-based learning papers. To simplify, this work studied the four hundred and thirteen journal papers from the technology perspective. The preliminary result indicates that game-based learning is a prosperous research area after 2005 in America, Europe and Asia. The study also finds that game-based learning research is highly affected by the technology evolution.
Keywords
educational aids; educational computing; game-based learning journal paper; learning development spectrum; technology enhanced learning journal; technology evolution; video game; Computers; Educational technology; Europe; Games; Solid modeling; USA Councils; Game-based learning survey; meta-resarch;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on
Conference_Location
Sousse
Print_ISBN
978-1-4244-7144-7
Type
conf
DOI
10.1109/ICALT.2010.220
Filename
5572682
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