• DocumentCode
    2087809
  • Title

    Pilot Study of Past Decade Game-Based Learning Journal Papers Survey from the Technology Perspective

  • Author

    Ben Chang

  • Author_Institution
    Dept. of E-Learning Design & Manage., Nat. Chiayi Univ., Chiayi, Taiwan
  • fYear
    2010
  • fDate
    5-7 July 2010
  • Firstpage
    748
  • Lastpage
    749
  • Abstract
    The potential of involving video game in learning is being increasingly acknowledged. In order to study the last decade game-based learning development spectrum, a meta-research based on four hundred and thirteen journal papers collected from more than seventeen technology enhanced learning journals was applied. Different perspectives, such as technology, design, process, outcome, social culture, and individual differences, were applied to analyze the game-based learning papers. To simplify, this work studied the four hundred and thirteen journal papers from the technology perspective. The preliminary result indicates that game-based learning is a prosperous research area after 2005 in America, Europe and Asia. The study also finds that game-based learning research is highly affected by the technology evolution.
  • Keywords
    educational aids; educational computing; game-based learning journal paper; learning development spectrum; technology enhanced learning journal; technology evolution; video game; Computers; Educational technology; Europe; Games; Solid modeling; USA Councils; Game-based learning survey; meta-resarch;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on
  • Conference_Location
    Sousse
  • Print_ISBN
    978-1-4244-7144-7
  • Type

    conf

  • DOI
    10.1109/ICALT.2010.220
  • Filename
    5572682