DocumentCode
2088572
Title
Shape from Dynamic Texture for Planes
Author
Sheikh, Yaser ; Haering, Niels ; Shah, Mubarak
Author_Institution
University of Central Florida
Volume
2
fYear
2006
fDate
2006
Firstpage
2285
Lastpage
2292
Abstract
We propose a method for recovering the affine geometry of a dynamically textured plane from a video sequence taken by an uncalibrated, fixed, perspective camera. Some instances of approximately planar surfaces that are coated with a dynamic texture include large water bodies, (such as lakes and oceans), heavy traffic, dense crowds, escalators, and foliage in the wind. Under the assumption of translational dynamic textures, we propose a direct algorithm for the estimation of the inter-frame elation that does not require explicit identification of texels or movetons. In addition, we develop a general algorithm for recovering the affine geometry of homogeneous dynamic textures by identifying a constraint on the expected values of motion magnitudes. We report experimental results on several real videos of dynamic texture found in the world.
Keywords
Computer vision; Geometry; Lakes; Layout; Parallel processing; Road transportation; Sea surface; Shape; Surface texture; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 2006 IEEE Computer Society Conference on
ISSN
1063-6919
Print_ISBN
0-7695-2597-0
Type
conf
DOI
10.1109/CVPR.2006.274
Filename
1641033
Link To Document