DocumentCode
2090906
Title
The Same, But Different: The Educational Affordances of Different Gaming Genres
Author
Frazer, Alex ; Argles, David ; Wills, Gary
Author_Institution
Southampton Univ., Southampton
fYear
2008
fDate
1-5 July 2008
Firstpage
891
Lastpage
893
Abstract
As research continues into the use of computer games for educational purposes, the differences between different gaming genres become increasingly more important. These differences, however, appear to have been largely overlooked by the academic community, potentially resulting in incomplete results when considered against computer gaming as a whole. This paper studies a selection of games from several different genres, assessing each one in its ability to fulfill a set of previously identified requirements for a good educational resource. The results of the investigation showed that there were indeed differences between the genres, allowing for some suggestions to be made regarding their use, as well as leaving room for some interesting future work.
Keywords
computer aided instruction; computer games; academic community; computer games; educational affordances; gaming genres; Computer science education; Educational technology; Games; Psychology; Reflection; Resource management; Strategic planning; education; gaming; genres;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies, 2008. ICALT '08. Eighth IEEE International Conference on
Conference_Location
Santander, Cantabria
Print_ISBN
978-0-7695-3167-0
Type
conf
DOI
10.1109/ICALT.2008.228
Filename
4561861
Link To Document