• DocumentCode
    2097685
  • Title

    Popular content distribution in vehicular networks using coalition formation games

  • Author

    Tianyu Wang ; Lingyang Song ; Zhu Han ; Zhaohua Lu ; Liujun Hu

  • Author_Institution
    State Key Lab. of Adv. Opt. Commun. Syst. & Networks, Peking Univ., Beijing, China
  • fYear
    2013
  • fDate
    9-13 June 2013
  • Firstpage
    6381
  • Lastpage
    6385
  • Abstract
    In this paper, we address the popular content distribution (PCD) problem in a highway scenario, in which popular files are distributed to a group of on-board units (OBUs) driving through a single roadside unit (RSU). Due to the high speeds, the OBUs may not finish downloading a large file within the limited time for vehicle-to-roadside (V2R) communication and a peer-to-peer (P2P) network consisting of OBUs out of the RSU coverage can be constructed for completing the file delivery process. However, due to fast and unpredictable topological changes of the vehicular ad hoc network (VANET), the static methods in traditional P2P networks can be inefficient. We model this problem as a coalition formation game with transferable utilities, and propose a coalition formation algorithm that converges into a Nash-stable partition adapting to environmental changes. Based on this algorithm, we further propose a distributed scheme for the overall PCD problem. Simulation results show that our scheme presents a considerable performance improvement relative to the non-cooperative case using the carrier sense multiple access with collision avoidance (CSMA/CA).
  • Keywords
    game theory; peer-to-peer computing; vehicular ad hoc networks; CSMA-CA; Nash-stable partition; P2P network; PCD problem; RSU; V2R communication; VANET; carrier sense multiple access; coalition formation game; collision avoidance; distributed scheme; file delivery process; onboard units; peer-to-peer network; popular content distribution; roadside units; static method; vehicle-to-roadside communication; vehicular ad hoc network; Broadcasting; Delays; Games; Multiaccess communication; Partitioning algorithms; Transmitters; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications (ICC), 2013 IEEE International Conference on
  • Conference_Location
    Budapest
  • ISSN
    1550-3607
  • Type

    conf

  • DOI
    10.1109/ICC.2013.6655631
  • Filename
    6655631