DocumentCode
2100354
Title
Modeling the world: the virtualization pipeline
Author
Kautz, Jan ; Lensch, Hendrik P A ; Goesele, Michael ; Lang, Jochen ; Seidel, Hans-Peter
Author_Institution
Max-Planck-Inst. fur Inf., Saarbrucken, Germany
fYear
2003
fDate
17-19 Sept. 2003
Firstpage
166
Lastpage
174
Abstract
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums, to name just a few. The paper presents new algorithms and techniques for the acquisition and real-time interaction with complex textured 3D objects and shows how these results can be seamlessly integrated with previous work into a single framework for the acquisition, processing, and interactive display of high quality 3D models. In addition to pure geometry, such algorithms also have to take into account the texture of an object (which is crucial for a realistic appearance) and its reflectance behavior. The measurement of accurate material properties is an important step towards photorealistic rendering, where both the general surface properties as well as the spatially varying effects of the object are needed. Recent work on the image-based reconstruction of spatially varying BRDFs (bidirectional reflectance distribution function) enables the generation of high quality models of real objects from a sparse set of input data. Efficient use of the capabilities of advanced PC graphics hardware allows for interactive rendering under arbitrary viewing and lighting conditions and realistically reproduces the appearance of the original object.
Keywords
colour graphics; computer vision; image colour analysis; image reconstruction; image texture; multimedia computing; realistic images; reflectivity; rendering (computer graphics); solid modelling; virtual reality; PC graphics hardware; bidirectional reflectance distribution function; color properties; complex textured objects; computer vision; e-commerce; interactive rendering; multimedia data type; online encyclopaedias; photorealistic rendering; realistic appearance; spatially varying effects; surface properties; virtual 3D models; virtual museums; virtualization pipeline; Bidirectional control; Distribution functions; Geometry; Image reconstruction; Material properties; Pipelines; Reflectivity; Rendering (computer graphics); Surface reconstruction; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis and Processing, 2003.Proceedings. 12th International Conference on
Print_ISBN
0-7695-1948-2
Type
conf
DOI
10.1109/ICIAP.2003.1234044
Filename
1234044
Link To Document