DocumentCode
2101348
Title
Towards Producing Artificial Humans for Intelligent Environments Research
Author
Davies, Marc ; Callaghan, Vic
Author_Institution
Digital Lifestyles Centre, Univ. of Essex, Colchester, UK
fYear
2011
fDate
25-28 July 2011
Firstpage
386
Lastpage
389
Abstract
This paper and the accompanying video, (which can be viewed at http://www.youtube.com/watch?v=jtZodTAoLqQ) present the current findings of a project researching how computer games and their related technologies can be adapted to create virtual and mixed reality intelligent environments. After describing the developed strategy and the methods of deployment used a new research focus for the project is introduced. A new mechanism, still under development, aims to modify user data gathered from physical, virtual and mixed reality intelligent environments to produce artificial intelligence controllers for human non-player character avatars. The generated controllers would potentially be usable by avatars in computer games and virtual or mixed reality intelligent environments. For research purposes, these computer-controlled avatars may potentially provide an alternative to using real people during evaluations.
Keywords
artificial intelligence; avatars; computer games; human computer interaction; artificial humans; artificial intelligence controllers; computer games; computer-controlled avatar; human nonplayer character avatar; mixed reality intelligent environment; virtual reality; Artificial intelligence; Buildings; Computers; Games; Humans; Software; Virtual reality; artificial intelligence; intelligent households; mixed reality; research tools; virtual worlds;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Environments (IE), 2011 7th International Conference on
Conference_Location
Nottingham
Print_ISBN
978-1-4577-0830-5
Electronic_ISBN
978-0-7695-4452-6
Type
conf
DOI
10.1109/IE.2011.24
Filename
6063346
Link To Document